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Pronunciation |
HIN-kee-mon |
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Name Origin |
Hinkypunk, alternative name for jack'o lantern or will o' the wisp |
Family |
Virus Busters, Metal Empire |
Type |
Imp |
Stage |
Rookie |
Attribute |
Vaccine |
Height |
3'4" |
Partner |
Ursula |
Personality |
Take a three-year-old, dope them up on fruit gummies and hand them a sparkler and you'll have some idea of what Hinkymon's day-to-day existence is like. He is forever running around, deliberately crashing into things and jumping around like a mad thing, much to the frequent irritation of his partner. He's incredibly childish and enjoys cracking jokes at the people around him, but oftentimes he can just get completely engrossed in the world around him, to the point where he can become blind to danger.
Hinkymon is never seen without a smile on his face, and will remain chipper and optimistic even during the worst of times. This could partially be due to a lack of understanding of the situation - he will utterly refuse to take any sort of meaningful responsibility that doesn't involve physical activity and annoying the bad guys until they chase him.
However Hinkymon isn't completely oblivious, and he will remain intensely loyal and forever courageous (read: foolhardy), never backing down and never stopping annoying the bad guys. He does feel a sense of duty to the people he cares most about, and will never leave their side, even during those very worst of times.
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Attacks |
- Kicherndes Feuer (Giggling Blaze) - Hinkymon's lantern opens and he releases an intense flash fire into his enemies' faces, burning and temporarily blinding them.
- Zappenlder Narr (Wriggling Trickster) - Hinkymon hops up and down, waving his arms wildly as his lantern bobs from side to side. The movements hypnotise his opponents and can be used to lead them astray.
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Pronunciation |
WISP-mon |
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Name Origin |
Will-o'-the-wisp, a ghost light in English folklore, said to lure travellers into marshes |
Type |
Fireball |
Stage |
Fresh |
Attribute |
None |
Height |
0'6" |
Partner |
Ursula |
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Pronunciation |
FAHT-yoo-mon |
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Name Origin |
Medieval Latin, "ignis fatuus", or "foolish fire" |
Family |
Virus Busters |
Type |
Imp |
Stage |
In-Training |
Attribute |
None |
Height |
1'0" |
Partner |
Ursula |
Attacks |
- Helles Licht (Bright Light) - Fatumon swings his match, sending a small arc of fire flying away. It has very little offensive capability, but can be used to ignite things or as a distraction.
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Pronunciation |
Koh-BOLL-mon |
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Name Origin |
Kobold, domestic sprite of Germanic folklore |
Family |
Virus Busters, Metal Empire |
Type |
Troll |
Stage |
Champion |
Attribute |
Vaccine |
Height |
7'2" |
Partner |
Ursula |
Attacks |
- Loderndes Leuchtfeuer (Blazing Beacon) - Kobolmon's lanterns charge and glow bright white, before unleashing a huge fiery laser at his opponent. The laser sets everything it touches alight, but loses power at long distances.
- Ansturm der Flamme (Onslaught of Flame) - Kobolmon's upper body catches fire, and he rushes at his opponent at an immense speed, tackling them head on.
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Pronunciation |
SINN-dree-mon |
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Name Origin |
Sindri, or Eitri, one of the two dwarves in Norse mythology who forged Thor's hammer |
Family |
Virus Busters, Metal Empire |
Type |
Blacksmith |
Stage |
Ultimate |
Attribute |
Vaccine |
Height |
9'8" |
Partner |
Ursula |
Attacks |
- Glühlampenexplosion (Incandescent Burst) - Sindrimon grasps his lantern and channels all his internal energy into it, creating a powerful beam of light and fire which can burn through anything, and causes explosions from everything it touches.
- Vulkanabstieg (Volcano Descent) - Sindrimon channels his energy into his hammer causing it to glow red-hot, before striking his opponent or the environment. Whatever he strikes immediately fills with molten metal, fractures and explodes.
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Pronunciation |
DOV-ruh-GUBB-eh-mon |
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Name Origin |
Dovregubben's Hall, or Hall of the Mountain King, famous piece of music in Grieg's Peer Gynt suite. |
Family |
Virus Busters, Metal Empire |
Type |
Hellfire |
Stage |
Mega |
Attribute |
Vaccine |
Height |
19'4" |
Partner |
Ursula |
Attacks |
- Fegefeuer Thron (Purgatory Throne) - Dovregubbemon channels his internal fire into his steam engine, rushing forwards with an immense flaming charge and flattening anything in his path.
- Strahlende Belagerung (Radiant Siege) - Dovregubbemon strikes his opponent with his baton, then slames it into the ground, releasing a torrent of living flame which homes in on its target.
- Magmakern (Magma Core) - Dovregubbemon raises his internal pressure, and opens the front panel of his engine, firing a blast of molten rock and metal which smothers his opponents.
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